Hi Tomi, On Monday 02 May 2016 18:43:15 Tomi Valkeinen wrote: > Hi Laurent, > > On 26/04/16 23:35, Laurent Pinchart wrote: > > The number of bits per pixel is identical for all planes, don't store > > multiple copies. > > That's not true, as with NV12, Y has 8 bits per pixel and UV has 16 bits > per pixel. But as the subsampling is precalculated into the stride_bpp > (is it bytes or bits? bpp always confuses me =), the 'stride_bpp' ends > up being same for both planes. It's true if you average it over a full line. I can clarify this in the commit message. > To be honest, I'd rather go into more complex struct than simpler one. > The current one is already confusing, I think, and your version is too. > The main issue is that the sub_x is encoded into the stride_bpp. In > kmsxx I used this format: > > { PixelFormat::NV12, { 2, { { 8, 1, 1, }, { 8, 2, 2 } }, } }, > > The first number is the number of planes, and for each plane, bitspp, > xsub and ysub. It's more verbose, but (I think) easier to understand. I'm fine with that assuming we'd have a use for it :-) Shouldn't we aim for a simpler structure to save memory by only storing the information we need, compared to a more verbose structure that duplicates information or stores data that we don't need ? -- Regards, Laurent Pinchart _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel