[Bug 95329] Metro 2033 Redux benchmark fails to start

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Bug ID 95329
Summary Metro 2033 Redux benchmark fails to start
Product Mesa
Version git
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter 0xe2.0x9a.0x9b@gmail.com
QA Contact dri-devel@lists.freedesktop.org

Mesa: 11.3.0-devel (git-57763ee)
GPU: R9 390 (dynamic power management: disabled)
Linux kernel: 4.5.0
Kernel module: radeon

Steps to reproduce the issue:

1) cd ".steam/root/steamapps/common/Metro 2033 Redux"
2) mv metro metro.bin
3) ln -s benchmark.sh metro
4) Edit benchmark.sh and replace "./metro" with "./metro.bin"
5) Copy the file "user.cfg" (attached to this bug report) to directory
"110000106d2b5d5"
6) Start the Steam client from command-line
7) Start Metro 2033 Redux from the Steam client

Segmentation fault (core dumped) 
./metro.bin -benchmark benchmarks\\benchmark33 -bench_runs 1 -output_file
benchmark.log -close_on_finish

Notes:
- Running "gdb metro.bin core" does not provide useful information
- AMD drivers (fglrx) are working OK
- Step 5 is maybe optional, but I haven't verified this

Running "valgrind --tool=callgrind" for about an hour seems to indicate that
the issue may be linked to very slow shader compilation, but this is
inconclusive. AMD drivers (fglrx) start the benchmark much faster.


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