Comment # 2
on bug 95317
from Christoph Haag
Some additional info: The demo is supposed to render some waves after the first scene, but with mesa there's just a white screen with a tiny red dot. There is one shader that does not compile in the trace, but I do not think it is the cause for the dot or the missing waves. I remembered seeing https://lists.freedesktop.org/archives/mesa-dev/2015-August/092314.html and used it to replace jl(l.xxy*1439) with jl(l.x*1439) This causes the dot to alter colors during some of the scenes (with the shader failing, it stays red), but it does not fix the white screen instead of waves issue. Here is a video of the demo with the "fixed" shader: https://www.youtube.com/watch?v=5z5FmwJwKzA Perhaps the missing waves and the dot are related, perhaps they are not.
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