Re: [PATCH 1/4] drm/fb-cma-helper: Add function drm_fb_cma_create_with_funcs()

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On Thu, May 05, 2016 at 03:24:31PM +0200, Noralf Trønnes wrote:
> Add drm_fb_cma_create_with_funcs() for drivers that need to set the
> dirty() callback.
> 
> Cc: laurent.pinchart@xxxxxxxxxxxxxxxx
> Signed-off-by: Noralf Trønnes <noralf@xxxxxxxxxxx>
> ---
>  drivers/gpu/drm/drm_fb_cma_helper.c | 29 +++++++++++++++++++++++------
>  include/drm/drm_fb_cma_helper.h     |  3 +++
>  2 files changed, 26 insertions(+), 6 deletions(-)
> 
> diff --git a/drivers/gpu/drm/drm_fb_cma_helper.c b/drivers/gpu/drm/drm_fb_cma_helper.c
> index 086f600..7165209 100644
> --- a/drivers/gpu/drm/drm_fb_cma_helper.c
> +++ b/drivers/gpu/drm/drm_fb_cma_helper.c
> @@ -161,13 +161,16 @@ static struct drm_fb_cma *drm_fb_cma_alloc(struct drm_device *dev,
>  }
>  
>  /**
> - * drm_fb_cma_create() - (struct drm_mode_config_funcs *)->fb_create callback function
> + * drm_fb_cma_create_with_funcs() - helper function for the
> + *                                  &drm_mode_config_funcs ->fb_create
> + *                                  callback function
>   *
> - * If your hardware has special alignment or pitch requirements these should be
> - * checked before calling this function.
> + * This can be used to set &drm_framebuffer_funcs for drivers that need the
> + * dirty() callback.

Please reference the other function in your kerneldoc using
drm_fb_cma_create() syntax. That will create a hyperlink. With such sets
of functions it's always good to cross link them and explain exactly when
another one is more appropriate. E.g. here "If your driver does not need a
custom &drm_framebuffer_funcs then just use drm_fb_cma_create() directly."

Similar, but other way round for the existing one.

Again please check with make htmldocs that it all looks good.

Otherwise lgtm.
-Daniel

>   */
> -struct drm_framebuffer *drm_fb_cma_create(struct drm_device *dev,
> -	struct drm_file *file_priv, const struct drm_mode_fb_cmd2 *mode_cmd)
> +struct drm_framebuffer *drm_fb_cma_create_with_funcs(struct drm_device *dev,
> +	struct drm_file *file_priv, const struct drm_mode_fb_cmd2 *mode_cmd,
> +	struct drm_framebuffer_funcs *funcs)
>  {
>  	struct drm_fb_cma *fb_cma;
>  	struct drm_gem_cma_object *objs[4];
> @@ -204,7 +207,7 @@ struct drm_framebuffer *drm_fb_cma_create(struct drm_device *dev,
>  		objs[i] = to_drm_gem_cma_obj(obj);
>  	}
>  
> -	fb_cma = drm_fb_cma_alloc(dev, mode_cmd, objs, i, &drm_fb_cma_funcs);
> +	fb_cma = drm_fb_cma_alloc(dev, mode_cmd, objs, i, funcs);
>  	if (IS_ERR(fb_cma)) {
>  		ret = PTR_ERR(fb_cma);
>  		goto err_gem_object_unreference;
> @@ -217,6 +220,20 @@ err_gem_object_unreference:
>  		drm_gem_object_unreference_unlocked(&objs[i]->base);
>  	return ERR_PTR(ret);
>  }
> +EXPORT_SYMBOL_GPL(drm_fb_cma_create_with_funcs);
> +
> +/**
> + * drm_fb_cma_create() - &drm_mode_config_funcs ->fb_create callback function
> + *
> + * If your hardware has special alignment or pitch requirements these should be
> + * checked before calling this function.
> + */
> +struct drm_framebuffer *drm_fb_cma_create(struct drm_device *dev,
> +	struct drm_file *file_priv, const struct drm_mode_fb_cmd2 *mode_cmd)
> +{
> +	return drm_fb_cma_create_with_funcs(dev, file_priv, mode_cmd,
> +					    &drm_fb_cma_funcs);
> +}
>  EXPORT_SYMBOL_GPL(drm_fb_cma_create);
>  
>  /**
> diff --git a/include/drm/drm_fb_cma_helper.h b/include/drm/drm_fb_cma_helper.h
> index c6d9c9c..1f9a8bc 100644
> --- a/include/drm/drm_fb_cma_helper.h
> +++ b/include/drm/drm_fb_cma_helper.h
> @@ -31,6 +31,9 @@ void drm_fb_cma_destroy(struct drm_framebuffer *fb);
>  int drm_fb_cma_create_handle(struct drm_framebuffer *fb,
>  	struct drm_file *file_priv, unsigned int *handle);
>  
> +struct drm_framebuffer *drm_fb_cma_create_with_funcs(struct drm_device *dev,
> +	struct drm_file *file_priv, const struct drm_mode_fb_cmd2 *mode_cmd,
> +	struct drm_framebuffer_funcs *funcs);
>  struct drm_framebuffer *drm_fb_cma_create(struct drm_device *dev,
>  	struct drm_file *file_priv, const struct drm_mode_fb_cmd2 *mode_cmd);
>  
> -- 
> 2.2.2
> 

-- 
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
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