Comment # 2
on bug 95089
from Emil Velikov
The game seems to be trying to use GL_ARB_shader_texture_lod without checking if the extension is available. I would report that with the game and/or EON wrapper) developers - no program should ever do that. Based on the gallium code PIPE_CAP_SM3 (the toggle used to control the extension) is "/* Supported on r500 only. */". I'm not familiar with the hardware capabilities, but I'm leaning that this might be it.
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