[Bug 95103] [radeonsi] Blue-ish textures in many OpenGL games

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Comment # 5 on bug 95103 from
I'm trying to compile mesa myself to test without
ccdcf91104a5f07127b5b8d8570b5c4bbcf86647 but it takes time and it's a bit
complicated (especially since I'm using multiarch between 64-bits and 32-bits).

But I did with a Qt application (vlc) and I do have the bug with Oibaf's ppa
and not with Sid's Mesa, so it's very likely the same bug.


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