Bug ID | 95072 |
---|---|
Summary | [wine] Rendering bug in GTA IV |
Product | Mesa |
Version | git |
Hardware | Other |
OS | All |
Status | NEW |
Severity | normal |
Priority | medium |
Component | Drivers/Gallium/radeonsi |
Assignee | dri-devel@lists.freedesktop.org |
Reporter | sa@whiz.se |
QA Contact | dri-devel@lists.freedesktop.org |
Created attachment 123156 [details] screenshot I'm getting a peculiar rendering bug in the game GTA IV (using Wine). The bug could best be described as "christmas lights" (screenshot attached). Apitrace (439 MB) https://www.dropbox.com/s/7xto4gmvwkk5ksm/gtaiv.trace?dl=0 The bug happens both with 11.1.2 and recent git 1883613 The trace renders fine with i965 and with software rendering but with a lot of warnings. Replaying the trace with radeonsi gives this warning: 16375: message: shader compiler issue 1: Shader Stats: SGPRS: 80 VGPRS: 12 Code Size: 72 LDS: 0 Scratch: 0 Max Waves: 10 System environment: -- system architecture: 64-bit -- Linux distribution: Debian unstable -- GPU: TONGA -- Model: Asus Strix R9 285 2GB -- Display connector: DVI -- xf86-video-amdgpu: 1.1.0 -- xserver: 1.18.3 -- mesa: -- drm: 2.4.67 -- kernel: 4.5.0
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