Makes sense to me.
Reviewed-by: Harry Wentland <harry.wentland@xxxxxxx>
Harry
On 2016-04-14 04:25 AM, Christian König wrote:
Am 14.04.2016 um 04:56 schrieb Dave Airlie:
DAL has a concept of storing the graphics object ids in a special
small struct, and adding type safety to them.
I'm starting to contemplate bringing some pieces of DAL into the
mainline modesetting code (like the bios parser for a start),
and I think this is the best first step in that direction.
This series converts connectors, encoders and crtcs id to the
DAL objects. I haven't done PLLs yet they are a bit messier and
I probably need to think about them a bit more.
Also DAL doesn't support any of the DVO/external encoders, I've no idea
if they even exist on DCE8 or newer GPUs, so I've done a separate
patch to drop them.
I'm not so deep into the display engine stuff or DAL, but this looks
like a good start to me to better integrate some of the DAL code into
the existing code base.
So the patches are Acked-by: Christian König <christian.koenig@xxxxxxx>.
I will ask around about the DVO stuff. Let me know if you need
anything else while Alex is still asleep.
Regards,
Christian.
Dave.
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