Comment # 32
on bug 93144
from Christoph Haag
You can ignore my comment 27 and comment 29. For some reason with the first compute shader patchset the compute shaders would compile fine but not *really* work, at least for me - but for others they did. Now with v2 they work for me too - mostly. In some small areas there still appears to be some colorful flickering. Here's how it looks now: https://www.youtube.com/watch?v=T9eAcYthPOc Where I see some colors that I think shouldn't be there: very briefly at 2:36 and 2:38, from 2:50 ongoing the door and some short flickers on the whole room, then 3:20 the same door, and lastly from 6:20 ongoing that room. But it's no comparison to before..
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