Comment # 27
on bug 93144
from Christoph Haag
Double post, but it wasn't so clear in this thread up to now: The game will only really use compute shaders when OpenGL is 4.3, not when it is 4.2. With the mesa override to version 4.3 I can find calls like 604839 @3 glDispatchCompute(num_groups_x = 256, num_groups_y = 1, num_groups_z = 1) in the apitrace, without the override I do not see those. So here is an apitrace with 4.3fc override: http://haagch.frickel.club/files/AlienIsolation.trace.xz (1.3 Gigabyte download)
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