On Tue, Mar 29, 2016 at 12:33:14PM +0200, Maxime Ripard wrote: > Hi Rob, > > On Fri, Mar 25, 2016 at 09:11:18AM -0500, Rob Herring wrote: > > On Wed, Mar 23, 2016 at 05:38:36PM +0100, Maxime Ripard wrote: > > > The display pipeline of the Allwinner A10 is involving several loosely > > > coupled components. > > > > > > Add a documentation for the bindings. > > > > > > Signed-off-by: Maxime Ripard <maxime.ripard@xxxxxxxxxxxxxxxxxx> > > > --- > > > .../bindings/display/sunxi/sun4i-drm.txt | 254 +++++++++++++++++++++ > > > 1 file changed, 254 insertions(+) > > > create mode 100644 Documentation/devicetree/bindings/display/sunxi/sun4i-drm.txt > > > > > > diff --git a/Documentation/devicetree/bindings/display/sunxi/sun4i-drm.txt b/Documentation/devicetree/bindings/display/sunxi/sun4i-drm.txt > > > new file mode 100644 > > > index 000000000000..378edb919eae > > > --- /dev/null > > > +++ b/Documentation/devicetree/bindings/display/sunxi/sun4i-drm.txt > > > @@ -0,0 +1,254 @@ > > > +Allwinner A10 Display Pipeline > > > +============================== > > > + > > > +The Allwinner A10 Display pipeline is composed of several components > > > +that are going to be documented below: > > > + > > > +TV Encoder > > > +---------- > > > + > > > +The TV Encoder supports the composite and VGA output. It is one end of > > > +the pipeline. > > > + > > > +Required properties: > > > + - compatible: value should be "allwinner,sun4i-a10-tv-encoder". > > > + - reg: base address and size of memory-mapped region > > > + - clocks: the clocks driving the TV encoder > > > + - resets: phandle to the reset controller driving the encoder > > > + > > > +- ports: A ports node with endpoint definitions as defined in > > > + Documentation/devicetree/bindings/media/video-interfaces.txt. The > > > + first port should be the input endpoint. > > > + > > > +TCON > > > +---- > > > + > > > +The TCON acts as a timing controller for RGB, LVDS and TV interfaces. > > > + > > > +Required properties: > > > + - compatible: value should be "allwinner,sun5i-a13-tcon". > > > + - reg: base address and size of memory-mapped region > > > + - interrupts: interrupt associated to this IP > > > + - clocks: phandles to the clocks feeding the TCON. Three are needed: > > > + - 'ahb': the interface clocks > > > + - 'tcon-ch0': The clock driving the TCON channel 0 > > > + - 'tcon-ch1': The clock driving the TCON channel 1 > > > + - resets: phandles to the reset controllers driving the encoder > > > + - "lcd": the reset line for the TCON channel 0 > > > + > > > + - clock-names: the clock names mentioned above > > > + - reset-names: the reset names mentioned above > > > + - clock-output-names: Name of the pixel clock created > > > + > > > +- ports: A ports node with endpoint definitions as defined in > > > + Documentation/devicetree/bindings/media/video-interfaces.txt. The > > > + first port should be the input endpoint, the second one the output > > > > The example shows 2 output endpoints. Your diagram shows up to 4 > > outputs. The number should be how ever many could coexist in a given h/w > > design. In other words, I'm assuming all 4 can't be used simultaneously, > > but can all 4 be wired up in a h/w design and switched in s/w? > > > > Just be clear on the numbering. > > Yes, each TCON has two channels, the first one being usable for > RGB/LVDS, the second one for TV/VGA. HDMI is basically implemented > using an in-SoC RGB-to-HDMI bridge, so it would use the first channel > as well. So I think you should have 2 ports (1 per channel) and then 2 endpoints for 1st (RGB/LVDS/ExtBridge and HDMI) and 1 endpoint (TV/VGA) for 2nd port. > I don't see how a particular design could use several devices on the > first channel, because they would share the same timings, and I don't > really see how it would work out. > > > > + > > > +Endpoints optional property: > > > + - allwinner,panel: boolean to indicate that the endpoint is a panel > > > > This can be determined by the endpoint not being TV Encoder (or HDMI). > > It wouldn't really scale if you start to consider the bridges > too. Then, you would have to duplicate and maintain a list of all the > bridges supported in Linux and a list of all the panels supported in > Linux, and try to match that to see if it's a panel, a bridge or an > element of our pipeline. So my concern is that no one else has needed this, so why do you? Based on the above, you know that a panel is always connected to port 0, endpoint 0. If it is an external bridge instead, then that can be determined when the bridge driver is bound. > > > +Display Engine Backend > > > +---------------------- > > > + > > > +The display engine backend exposes layers and sprites to the > > > +system. > > > + > > > +Required properties: > > > + - compatible: value must be one of: > > > + * allwinner,sun5i-a13-display-backend > > > + - reg: base address and size of the memory-mapped region. > > > + - clocks: phandles to the clocks feeding the frontend and backend > > > + * ahb: the backend interface clock > > > + * mod: the backend module clock > > > + * ram: the backend DRAM clock > > > + - clock-names: the clock names mentioned above > > > + - resets: phandles to the reset controllers driving the backend > > > + > > > +- ports: A ports node with endpoint definitions as defined in > > > + Documentation/devicetree/bindings/media/video-interfaces.txt. The > > > + first port should be the input endpoints, the second one the output > > > + > > > +Display Engine Frontend > > > +----------------------- > > > + > > > +The display engine frontend does formats conversion, scaling, > > > +deinterlacing and color space conversion. > > > + > > > +Required properties: > > > + - compatible: value must be one of: > > > + * allwinner,sun5i-a13-display-frontend > > > + - reg: base address and size of the memory-mapped region. > > > + - interrupts: interrupt associated to this IP > > > + - clocks: phandles to the clocks feeding the frontend and backend > > > + * ahb: the backend interface clock > > > + * mod: the backend module clock > > > + * ram: the backend DRAM clock > > > + - clock-names: the clock names mentioned above > > > + - resets: phandles to the reset controllers driving the backend > > > + > > > +Display Engine Pipeline > > > +----------------------- > > > + > > > +The display engine pipeline (and its entry point, since it can be > > > +either directly the backend or the frontend) is represented as an > > > +extra node. > > > + > > > +Required properties: > > > + - compatible: value must be one of: > > > + * allwinner,sun5i-a13-display-engine > > > + - allwinner,pipelines: list of phandle to the entry points of the > > > + pipelines (either to the frontend or backend) > > > > Seems like using FE or BE would be a function of your framebuffers' > > formats and shouldn't be defined in DT. > > Well, they are different IP blocks, so it should be defined in DT, > shouldn't it? They should, but allwinner,sun5i-a13-display-engine is not really an IP block. Again, what decides if you use the FE or not? Rob _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel