Comment # 37
on bug 66067
from Nicholas Miell
You could look for "# cgc version" near the beginning of the program source (almost certainly the second line), but that assumes the shaders weren't post-processed to strip out all the comments. Alternately, you could just disable it entirely by default and include a driconf option. The fact remains that the games work correctly on other OpenGL implementations and are ancient enough that they're no longer supported and will never be fixed.
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