https://bugs.freedesktop.org/show_bug.cgi?id=35425 Summary: Instanced drawing: not implemented Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: enhancement Priority: medium Component: Drivers/Gallium/r600 AssignedTo: dri-devel@xxxxxxxxxxxxxxxxxxxxx ReportedBy: s3734770@xxxxxxxxxxxxxxxxxxxxxx The follwing output is from the Unigine Heaven Demo: 0:171(53): error: `gl_InstanceID' undeclared 0:171(76): error: Operands to arithmetic operators must be numeric 0:171(76): error: Operands to arithmetic operators must be numeric 0:199(39): error: `gl_InstanceID' undeclared 0:199(42): error: Operands to arithmetic operators must be numeric 0:199(19): error: cannot construct `ivec3' from a non-numeric data type 0:199(58): error: Operands to arithmetic operators must be numeric GLShader::loadVertex(): error in "core/shaders/meshes/vertex_base.shader" file defines: UNKNOWN,QUALITY_LOW,QUALITY_MEDIUM,QUALITY_HIGH,MULTISAMPLE_0,USE_INSTANCING,USE_SRGB,USE_DEFERRED,USE_PARALLAX,USE_REFLECTION,OPENGL,USE_PSEUDO_INSTANCING,USE_PSEUDO_TRANSFORM,HAS_ARB_DRAW_INSTANCED,BASE_LIGHT_OMNI,OMNI,SHADOW,PHONG_RIM (This also occurs on software rendering) I know that instancing is not implemented in mesa yet. Can you please start designing the interface for mesa/gallium's drivers to enable starting to write the drivers for it? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel