https://bugs.freedesktop.org/show_bug.cgi?id=35150 --- Comment #4 from David Mills <d.mills-dri@xxxxxxxxxx> 2011-03-10 00:57:23 PST --- OK, I've recompiled using the latest gallium (20110309) Starcraft 2 starts, but most/all textures aren't shown (this counts for cinematics, the interface background and in game) Wine is giving the following errors which seem to correspond: err:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glTexImage2D @ ../../../wine/dlls/wined3d/surface.c / 1095 ---SNIP--- err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCompressedTexSubImage2DARB @ ../../../wine/dlls/wined3d/surface.c / 994 The above repeated many times. Cinematics/ingame graphics are also very slow (as in slide show) but that might just be a symptom of what is causing the texture problems. A google says this might be S3TC related, so I'll try re-compiling with support enabled to test. I find it strange that SC2 was marked as supported up until December on RadeonProgram in that case though. The could very well be pebkac, so any hints / links / man pages are welcome. I'll post an update to show what I've found David -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel