[Bug 28771] [RADEON:KMS::R300C:R300G] waiting for vline forced always on

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https://bugs.freedesktop.org/show_bug.cgi?id=28771

--- Comment #33 from Sven Arvidsson <sa@xxxxxxx> 2011-02-21 16:22:38 PST ---
(In reply to comment #32)
> I'm still not sure if toggling vsync on/off inside an application is supposed
> to work (it doesn't seem to with r300g in Sauerbraten or M.A.R.S. for example).
> What component should a bug be filed against in this case?
> 
> At least M.A.R.S. seems to be using glXSwapIntervalSGI for vsync.

Actually, forget about this part. It works, at least in MARS. Not sure about
Sauerbraten, but it could be a bug in the game.

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