[Bug 34501] Crash in r300_draw_arrays_immediate when starting WarZone 2100

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https://bugs.freedesktop.org/show_bug.cgi?id=34501

--- Comment #1 from Patrick Haller <patrick.haller@xxxxxxxxxxxxxxxxx> 2011-02-20 09:36:34 PST ---
Same seems to happen in Danger From The Deep:

(gdb) bt
#0  0x00007ffff61b7196 in __memcpy_sse2 () from /lib/libc.so.6
#1  0x00007ffff0454857 in r300_draw_arrays_immediate (r300=0x7e0820,
mode=4294944512, start=0, count=4) at /usr/include/bits/string3.h:52
#2  0x00007ffff04550e6 in r300_draw_vbo (pipe=0x7e0820, info=0x7fffffffa8d0) at
r300_render.c:773
#3  0x00007ffff050968f in st_draw_vbo (ctx=0x84eb60, arrays=<value optimized
out>, prims=<value optimized out>, nr_prims=1, ib=0x0,
    index_bounds_valid=<value optimized out>, min_index=0, max_index=3) at
state_tracker/st_draw.c:717
#4  0x00007ffff05b1ab6 in vbo_exec_vtx_flush (exec=<value optimized out>,
unmap=<value optimized out>) at vbo/vbo_exec_draw.c:383
#5  0x00007ffff05af0fc in vbo_exec_FlushVertices_internal (ctx=<value optimized
out>, unmap=<value optimized out>) at vbo/vbo_exec_api.c:912
#6  0x00007ffff05af31a in vbo_exec_FlushVertices (ctx=<value optimized out>,
flags=1) at vbo/vbo_exec_api.c:946
#7  0x00007ffff04be523 in _mesa_PopMatrix () at main/matrix.c:283
#8  0x000000000049ee38 in moon::display(vector3t<double> const&,
vector3t<double> const&, double) const ()
#9  0x0000000000499ce7 in sky::display(game const&, vector3t<double> const&,
double, bool) const ()
#10 0x000000000044807f in freeview_display::draw_view(game&, vector3t<double>
const&) const ()
#11 0x0000000000447343 in freeview_display::display(game&) const ()
#12 0x00000000004ee838 in user_interface::display() const ()
#13 0x00000000004ac924 in submarine_interface::display() const ()
#14 0x000000000040f5aa in game__exec(game&, user_interface&) ()
#15 0x0000000000412c25 in run_game(std::auto_ptr<game>) ()
#16 0x000000000041461c in create_convoy_mission() ()
#17 0x0000000000508849 in widget::process_input(std::list<SDL_Event,
std::allocator<SDL_Event> > const&) ()
#18 0x0000000000512b82 in widget::run(unsigned int, bool, widget*) ()
#19 0x000000000040a5e0 in menu_single_mission() ()
#20 0x0000000000508849 in widget::process_input(std::list<SDL_Event,
std::allocator<SDL_Event> > const&) ()
#21 0x0000000000512b82 in widget::run(unsigned int, bool, widget*) ()
#22 0x000000000041b694 in mymain(std::list<std::basic_string<char,
std::char_traits<char>, std::allocator<char> >,
std::allocator<std::basic_string<char, std::char_traits<char>,
std::allocator<char> > > >&) ()
#23 0x000000000041d6c6 in call_mymain(std::list<std::basic_string<char,
std::char_traits<char>, std::allocator<char> >,
std::allocator<std::basic_string<char, std::char_traits<char>,
std::allocator<char> > > >&) ()

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