https://bugs.freedesktop.org/show_bug.cgi?id=24818 --- Comment #15 from Michel DÃnzer <michel@xxxxxxxxxxx> 2011-02-01 04:28:47 PST --- (In reply to comment #14) > FWIW it just started working again for me with 600g - but I am not sure if it's > working properly as 600g and swrastg are the same and render solid shadows, but > swrast shadows are not 100% solid on blue and red. The difference is due to Gallium drivers not supporting the GL_ARB_shadow_ambient extension. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel