[Bug 33172] [r600g] ingame rendering broken (black screen) in ut2003

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



https://bugs.freedesktop.org/show_bug.cgi?id=33172

--- Comment #4 from Henri Verbeet <hverbeet@xxxxxxxxx> 2011-01-27 07:28:26 PST ---
(In reply to comment #3)
> Monitoring ut2004-bin with htop showed that during peak times the process has
> more than 50GiB virtual mem (VIRT) allocated. So there's clearly a mem leak
> here.
> 
That's 64-bit ut2004, right?

> Could valgrind help to detect such a leak?
Probably, but it's certainly not going to make it any faster.

-- 
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
http://lists.freedesktop.org/mailman/listinfo/dri-devel


[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux