[Bug 32945] Lower part of the screen corrupt with HyperZ enabled

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https://bugs.freedesktop.org/show_bug.cgi?id=32945

--- Comment #11 from Sven Arvidsson <sa@xxxxxxx> 2011-01-25 15:37:15 PST ---
(In reply to comment #10)
> It doesn't add up. Changing numdw must make a visible difference, it determines
> how many pixels are cleared (multiplied by something).
> 
> I don't think 0 is even allowed. Try 1 and see how large part of the screen is
> rendered correctly. It should be 64x64 or something like that, I don't know for
> sure. Knowing that size would come in handy. The rest of the screen should be
> corrupted.

With 1 the whole screen is corrupt and mostly black - but you can still see
part of the gears flickering though it's hard to catch in a screenshot.

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