[Bug 32511] glDrawPixels broken on savage

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https://bugs.freedesktop.org/show_bug.cgi?id=32511

--- Comment #12 from Tormod Volden <bugzi09.fdo.tormod@xxxxxxxx> 2011-01-17 13:57:23 PST ---
While debugging https://bugzilla.kernel.org/show_bug.cgi?id=4607 I noticed the
back buffer was wrong after sleep/resume while the front buffer was fine (this
with my patch applied). So is the there something missing in the DDX that
should set up the apertures?

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