[Bug 30131] Command & Conquer 3 crashes with r300g

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



https://bugs.freedesktop.org/show_bug.cgi?id=30131

--- Comment #8 from Martin Stolpe <martinstolpe@xxxxxxxxx> 2010-12-23 04:25:51 PST ---
Hello Marek,

(In reply to comment #7)
> The game should not crash the X server.
It doesn't crash the X server. The game tries to start but it will crash right
before it is supposed to switch to the graphical full screen mode.

> indirect rendering, which might happen with 32-bit apps on x86_64 systems.
The system is a 32 bit system

> Indirect rendering is buggy, slow, contains only a subset of features r300g
> offers, and gets very little testing AFAIK. So please make sure the game uses
> direct rendering. I should mention that using a 32-bit system may help.
Where can I check what type of rendering I'm using. Should it be mentioned in
the Xorg.log? I'm not at the system right now so I can't look.

-- 
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
http://lists.freedesktop.org/mailman/listinfo/dri-devel


[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux