https://bugs.freedesktop.org/show_bug.cgi?id=30131 --- Comment #8 from Martin Stolpe <martinstolpe@xxxxxxxxx> 2010-12-23 04:25:51 PST --- Hello Marek, (In reply to comment #7) > The game should not crash the X server. It doesn't crash the X server. The game tries to start but it will crash right before it is supposed to switch to the graphical full screen mode. > indirect rendering, which might happen with 32-bit apps on x86_64 systems. The system is a 32 bit system > Indirect rendering is buggy, slow, contains only a subset of features r300g > offers, and gets very little testing AFAIK. So please make sure the game uses > direct rendering. I should mention that using a 32-bit system may help. Where can I check what type of rendering I'm using. Should it be mentioned in the Xorg.log? I'm not at the system right now so I can't look. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel