[Bug 31907] New: Segfault in Yo Frankie!

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https://bugs.freedesktop.org/show_bug.cgi?id=31907

           Summary: Segfault in Yo Frankie!
           Product: Mesa
           Version: git
          Platform: Other
               URL: http://www.yofrankie.org/
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/r300
        AssignedTo: dri-devel@xxxxxxxxxxxxxxxxxxxxx
        ReportedBy: sa@xxxxxxx


Created an attachment (id=40560)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=40560)
Backtrace

As mentioned in bug 28860, I'm getting a segfault in the game Yo Frankie if
shaders are enabled:

Program received signal SIGSEGV, Segmentation fault.
0xb6fc2bfc in translate_dst (t=<value optimized out>, 
    inst=<value optimized out>) at state_tracker/st_mesa_to_tgsi.c:193
193          return t->outputs[t->outputMapping[index]];

Bisecting leads to this commit:

adf35e80d3b3d37b97f0608a5a2f221dbd8c0d64 is the first bad commit
commit adf35e80d3b3d37b97f0608a5a2f221dbd8c0d64
Author: Brian Paul <brianp@xxxxxxxxxx>
Date:   Thu Oct 21 19:03:38 2010 -0600

    gallium: new CAP, state for primitive restart

:040000 040000 dad0765228ba7c91fb6bd5b13d36dba74da0b2d8
256dec454d077a85a1d9a5e1892dea68a04a07c3 M    src



System environment:
-- system architecture: 32-bit
-- Linux distribution: Debian unstable
-- GPU: RV570
-- Model: Asus EAX1950Pro 256MB
-- Display connector: DVI
-- xf86-video-ati: e9928fe036e9382fd7bc353f3f05531445f08977
-- xserver: 1.9.0.902 (1.9.1 RC 2)
-- mesa: 1197393faa285bee0d99409a1c82f575dbcbc708
-- drm: 2.4.22
-- kernel: 2.6.36

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