https://bugs.freedesktop.org/show_bug.cgi?id=28860 --- Comment #31 from RubÃn FernÃndez <rubenf3000@xxxxxxxxx> 2010-11-22 11:47:25 PST --- (In reply to comment #30) > Can you try this again with the latest git master? A dramatic improvement! Now it is almost completely correct; the only misrenderings I can see (I'll attach a screenshot) are: 1) you can see the triangle edges in the main character, and 2) his shadow is completely black (should show the ground texture, only darker). And I still get the "too many instructions" errors: r300 FP: Compiler Error: emit_tex: Too many instructionsUsing a dummy shader instead. r300 FP: Compiler Error: r500_fragprog_emit.c::emit_paired(): emit_alu: Too many instructions Using a dummy shader instead. r300 FP: Compiler Error: r500_fragprog_emit.c::emit_paired(): emit_alu: Too many instructions Using a dummy shader instead. Don't know if they have to do with this remaining misrenderings, tho. Plus, it takes two full minutes to compile the shaders before starting the game; but that's an optimization problem, not of functionality. But, all in all, the game works almost perfectly now. I think we are almost ready to close this bug. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel