[Bug 31810] r600g: Sampling from an alpha texture in a fragment shader

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https://bugs.freedesktop.org/show_bug.cgi?id=31810

Dave Airlie <airlied@xxxxxxxxxxxxxxx> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED

--- Comment #3 from Dave Airlie <airlied@xxxxxxxxxxxxxxx> 2010-11-21 22:05:49 PST ---
should be fixed by
d5aadf0d80e8c973ef5cf9d82e97f23f0e3c032b in mesa master.

Thanks Owen for the test program made it a lot easier to track down.

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