https://bugs.freedesktop.org/show_bug.cgi?id=30960 --- Comment #33 from Tomasz Czapiewski <xeros@xxxxxx> 2010-10-24 13:08:36 PDT --- Chris, yours suggestion was right! I've installed libtxc_dxtn.so some time ago as some apps (games) could use it. After removing this library the problem with rainbow colors/texture corruption in my case was resolved. The other workaround is to enable option 'Avoid loosy texture compression' in Xonotic menu which disables use of S3TC DDS textures. And that what Marek has suggested about texture corruption with high detail it was right, too but it didn't look like on those screenshots. I've found this problem when I've run Xonotic with KDE KWin desktop effects enabled and without libtxc_dxtn.so - not only the big FPS drop but there were many different problems with textures (black textures, black and white textures, black and white noise, screen smoothing with no textures, etc.). Disabling KWin desktop effects + using lower quality textures + removing libtxc_dxtn.so (so it disables GL_EXT_texture_compression_s3tc and GL_S3_s3tc extensions) altogether does make the problem disappear. And for texture formats that Xonotic needs - it uses JPG and TGA textures but DDS compressed textures, too and I'd like to use them as I could use better quality textures as I think it needs less RAM/VRAM(?) to handle them. And better quality textures compressed as DDS does not make any FPS drop. And most commercial games need S3TC. So IMO, it does look like it's a duplicate of 28800. Is there any chance to get this bug with libtxc_dxtn.so fixed to properly handle DDS compressed textures? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel