https://bugs.freedesktop.org/show_bug.cgi?id=30960 --- Comment #3 from Tomasz Czapiewski <xeros@xxxxxx> 2010-10-18 14:26:06 PDT --- The problem has been discussed with Xonotic developers and does look like driver bug. The problem is not on every map but on most of them and not on every texture. Example map red_V2: http://picpaste.com/xonotic000025-izMRie6h.jpg The same at a bit closer distance: http://picpaste.com/xonotic000026-JgQAIEys.jpg More closer (on the left textures ok, doors and right textures broken): http://picpaste.com/xonotic000027-j4riFPmN.jpg Almost ok (this texture corruption gets random whenever I move the mouse): http://picpaste.com/xonotic000028-ZEkd1DoG.jpg Another map - evilspace2 (http://beta.xonotic.org/autobuild-bsp/evilspace-full-cb6860159bdfb02f5bd5d76ad78db7fdbeb2f1c3-310d495e18dccf5de69f7319f57176178d4d72ce.pk3): http://picpaste.com/xonotic000033-QRBL0lWT.jpg - textures on the lower floor are OK always. The same map - showing one texture ok (it's always OK) and others broken: http://picpaste.com/xonotic000037-h1vhAD9q.jpg Tried with suggested game option "r_shadow_deferred 1": http://picpaste.com/xonotic000023-rNkR29Tq.jpg Default map (glowplant) with lightmaps on glsl: http://picpaste.com/xonotic000062-nOfZlVRw.jpg The same place with lightmaps+deluxemapping: http://picpaste.com/xonotic000063-WqFIFjDk.jpg Once more red_V2 with lightmaps: http://picpaste.com/xonotic000066-ilX94A1H.jpg The same place with lightmaps and "r_glsl_deluxemapping 1", too: http://picpaste.com/xonotic000065-19VIO1a7.jpg The same place with lightmaps, "r_glsl_deluxemapping 1" and "r_fakelight 2": http://picpaste.com/xonotic000067-4VM3tJn9.jpg Map that is working ok (evilspace remix) with both lightmaps and deluxemapping: http://picpaste.com/xonotic000060-gfu8U61e.jpg Default map (glowplant) with "gl_picmip 1000": http://picpaste.com/xonotic000071-eg1KFicn.jpg The same after moving mouse a bit: http://picpaste.com/xonotic000072-pIgPU6Sd.jpg Like previous: http://picpaste.com/xonotic000073-6NFQ7D9B.jpg And one more: http://picpaste.com/xonotic000074-5qEkk2A7.jpg Glowplant map with default "mod_q3bsp_lightmapmergepower 4" option: http://picpaste.com/xonotic000079-p7ku82CV.jpg The same (not moved) with "mod_q3bsp_lightmapmergepower 3": http://picpaste.com/xonotic000080-7p7PgQ2U.jpg The same (not moved) with "mod_q3bsp_lightmapmergepower 2": http://picpaste.com/xonotic000081-1mYDfeKo.jpg The same (not moved) with "mod_q3bsp_lightmapmergepower 1": http://picpaste.com/xonotic000084-xQuzetgC.jpg The same (not moved) with "mod_q3bsp_lightmapmergepower 0": http://picpaste.com/xonotic000082-AwGA2wtr.jpg - almost OK but with a big cost of FPS drop and here a floor is still a problem but it's just like before - random, not only the floor. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel