[Bug 30752] [r300g] Too many texture indirections. Strange behavior.

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https://bugs.freedesktop.org/show_bug.cgi?id=30752

--- Comment #2 from Ivan Sukin <isukin.intelliware@xxxxxxxxx> 2010-10-10 23:08:33 PDT ---
I've noticed that it happens only with enabled GLSL optimizations. When I set
MESA_GLSL=nopt, it doesn't happen.

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