https://bugs.freedesktop.org/show_bug.cgi?id=30416 --- Comment #3 from Tom Stellard <tstellar@xxxxxxxxx> 2010-09-28 10:11:13 PDT --- (In reply to comment #1) > Both shaders *should* fail to compile because you cannot say at compile time > whether they will terminate or not. If a GPU gets stuck in an infinite loop, > it's basically a hard lockup, and your monitor becomes unusable until you reset > the machine. We can't allow that. It's not possible to have infinite loops, because the number of iterations is capped at 256. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel