https://bugs.freedesktop.org/show_bug.cgi?id=28294 --- Comment #31 from Pavel OndraÄka <drakkk@xxxxxxxxxx> 2010-09-27 15:09:51 PDT --- (In reply to comment #30) > (In reply to comment #29) > > Created an attachment (id=38758) --> (https://bugs.freedesktop.org/attachment.cgi?id=38758) > > screenshot with current mesa git ( dab2a7660a407364a33337327743b56ea9701d9b) > > Hello, > > Problem is that I cannot test r300g. One bug was outstanding in my merge. It > was solved few hours after glsl2 merge. So: > 1/ One bug or more in the mesa program optimizations could cause that bug > 2/ One bug or more in glsl2 could cause it > 3/ Both > > Could you comment the body of function _mesa_optimize_program in > src/mesa/program/prog_optimize.c (this is the last function of the source > file)? This will deactivate my commit. > > Just to see if there is something wrong with glsl2 merge first. > > Cheers, > Ben Hi, I did comment out the body of _mesa_optimize_program and I'm now hiting this assertion "Sanctuary: program/program.c:879: _mesa_find_used_registers: Assertion `inst->DstReg.Index < usedSize' failed.", this is with shaders quality high, with low there is no change (starts but no shadows). I've found out that I can make shadows work when I start it with RADEON_DEBUG=noopt, which if I understand it correctly disables all optimizations. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel