https://bugs.freedesktop.org/show_bug.cgi?id=29851 steckdenis@xxxxxxxx changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |steckdenis@xxxxxxxx --- Comment #4 from steckdenis@xxxxxxxx 2010-09-27 02:12:38 PDT --- Hello, I also encounter this bug and investigated it. When I launch Neverball, the first frames are displayed ok. Then they slowly begin to disappear, each frame having less content that the previous. I restarted Neverball and quickly clicked on the Play button, and I played the first level. It seems that the Z buffer is not cleared between the frames. I can see the level when it comes nearer to me, but when I play it, it disappears. The only thing I can do is to tilt the ground as much as I can, to make it nearer to the camera. I looked at the code, but didn't find when the Z buffer is cleared. I use Linux 2.6.36-rc3, Mesa Git (2010-09-27), libdrm 2010-08-24, Xorg Server 1.9, xf86-video-ati 6.13.1, on a RS690 card (ATI Radeon X1270) with 128Mb of sideport memory. I tried the proposed patch, but it didn't worked. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel