[Bug 30313] [r300g] Several (big) textures are corrupted when you look at them from certain distances

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https://bugs.freedesktop.org/show_bug.cgi?id=30313

--- Comment #12 from Tomasz Czapiewski <xeros@xxxxxx> 2010-09-25 16:38:48 PDT ---
> The issue with GLSL looks like some textures are flashing (once there are
> visible (drawn properly) and once not visible at all (only grey color (maybe
> other colors, too) in the place of texture). 

Now, I've tested other maps in Nexuiz and I see that where the textures are
flashing there are not some colors but textures dissappear and I see through
the walls even the sky in closed places. It can be seen in game menu, too where
'Settings', 'About' and 'Quit' menus are flashing.
Shoud I write a new bug report or comment somewhere in the other bug reports?

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