[Bug 28294] [r300g] Unigine Sanctuary v2.2: black glitches

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https://bugs.freedesktop.org/show_bug.cgi?id=28294

Pavel Ondračka <drakkk@xxxxxxxxxx> changed:

           What    |Removed                     |Added
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                 CC|                            |benjamin.segovia@xxxxxxxxx

--- Comment #26 from Pavel Ondračka <drakkk@xxxxxxxxxx> 2010-09-17 02:35:21 PDT ---
Here is status with latest mesa (and lowest settings):
- shadows are broken, they were quite good before glsl2 merge (at least with
shaders quality high), I thought they were broken because of glsl2 merge but I
did some quick testing and now it seems they were partially broken before it by 
commit 9021c56a5738815777f27c39b63637b5975270c6
Author: Benjamin Segovia <benjamin.segovia@xxxxxxxxx>
Date:   Fri Aug 13 10:36:47 2010 -0600

    mesa: more/better program optimizations

    This is the patch from Benjamin's Aug 11, 2010 email with minor fixes
    (such as moving declarations before code)

    Signed-off-by: Brian Paul <brianp@xxxxxxxxxx>

And then glsl2 merge did the rest. Note that with shaders quality set to low it
didn't ever worked, just with high.

- those black glitches are gone (they are now only present when parallax
mapping is turned on), they may be related to the shadows, see screenshots

- menus are broken hard, its almost imposible to change any settings.

Maybe this bug needs some splitting? Any logs needed?  I'll attach screenshots.

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