https://bugs.freedesktop.org/show_bug.cgi?id=30048 Summary: [r300g] ColorCube: Too many instructions Product: Mesa Version: git Platform: Other URL: http://www.colorcubestudio.com/ OS/Version: All Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/r300 AssignedTo: dri-devel@xxxxxxxxxxxxxxxxxxxxx ReportedBy: sa@xxxxxxx Created an attachment (id=38482) --> (https://bugs.freedesktop.org/attachment.cgi?id=38482) RADEON_DEBUG=fp log The game ColorCube isn't working correctly when GLSL is used: r300 FP: Compiler Error: r500_fragprog_emit.c::emit_paired(): emit_alu: Too many instructions Using a dummy shader instead. r300 FP: Compiler Error: r500_fragprog_emit.c::emit_paired(): emit_alu: Too many instructions Using a dummy shader instead. r300 FP: Compiler Error: r500_fragprog_emit.c::emit_paired(): emit_alu: Too many instructions Using a dummy shader instead. r300 FP: Compiler Error: r500_fragprog_emit.c::emit_paired(): emit_alu: Too many instructions Using a dummy shader instead. r300 FP: Compiler Error: r500_fragprog_emit.c::emit_paired(): emit_alu: Too many instructions Using a dummy shader instead. This is most likely the same, or similar too bug 28860, as they are both built with the Blender Game Engine. Contrary to 28860 I don't get any "rejected CS" in this game. http://www.colorcubestudio.com/ System environment: -- system architecture: 32-bit -- Linux distribution: Debian unstable -- GPU: RV570 -- Model: Asus EAX1950Pro 256MB -- Display connector: DVI -- xf86-video-ati: e9928fe036e9382fd7bc353f3f05531445f08977 -- xserver: 1.8.99.904 (1.9.0 RC 5) -- mesa: 99f3c9caa39fbe9dfa7561c919202395720e9472 -- drm: 23287f05cf2443ddf9e028e29beb5bd30979c6cf -- kernel: 2.6.35 -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel