[Bug 28517] [r300g] loop unrolling fails (was: Savage 2 : characters are not rendered + another corruptions)

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https://bugs.freedesktop.org/show_bug.cgi?id=28517

Ian Romanick <idr@xxxxxxxxxxxxxxx> changed:

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--- Comment #33 from Ian Romanick <idr@xxxxxxxxxxxxxxx> 2010-09-03 12:19:34 PDT ---
(In reply to comment #31)
> (In reply to comment #29)
> > Created an attachment (id=38306)
 View: https://bugs.freedesktop.org/attachment.cgi?id=38306
 Review: https://bugs.freedesktop.org/review?bug=28517&attachment=38306

> > Reduce the number of loop iterations
> > 
> > Does this patch impact performance at all?
> 
> No noticeable difference here either.
> 
> I did notice a few compile errors though:
>  r300 FP: Compiler Error:
>  Fragment program does not support relative addressing  of source operands. 
>  Using a dummy shader instead

This may be fixed now that loop unrolling is merged.  Can you retest?

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