[Bug 28517] [r300g] loop unrolling fails (was: Savage 2 : characters are not rendered + another corruptions)

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https://bugs.freedesktop.org/show_bug.cgi?id=28517

--- Comment #31 from Sven Arvidsson <sa@xxxxxxx> 2010-08-30 12:24:37 PDT ---
(In reply to comment #29)
> Created an attachment (id=38306)
 View: https://bugs.freedesktop.org/attachment.cgi?id=38306
 Review: https://bugs.freedesktop.org/review?bug=28517&attachment=38306

> Reduce the number of loop iterations
> 
> Does this patch impact performance at all?

No noticeable difference here either.

I did notice a few compile errors though:
 r300 FP: Compiler Error:
 Fragment program does not support relative addressing  of source operands. 
 Using a dummy shader instead

And I'm getting these errors:
 radeon: The kernel rejected CS, see dmesg for more information.

dmesg:
 [340535.918564] [drm:radeon_cs_ioctl] *ERROR* Invalid command stream !
 [340536.199125] [drm:r100_cs_track_check] *ERROR* [drm] Buffer too small for
color buffer 0 (need 4194304 have 3145728) !
 [340536.199129] [drm:r100_cs_track_check] *ERROR* [drm] color buffer 0 (1024 4
0 1024)

This behaviour is the same with or without the patch.

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