[Bug 28517] [r300g] loop unrolling fails (was: Savage 2 : characters are not rendered + another corruptions)

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https://bugs.freedesktop.org/show_bug.cgi?id=28517

--- Comment #28 from Pavel Ondračka <drakkk@xxxxxxxxxx> 2010-08-27 00:37:49 PDT ---
(In reply to comment #24)
> (Sorry for the bug spam)
> 
> The performance problem I'm having seems to be a result of the glsl2 merge, and
> not from the vs loops. So I guess that's a different problem than what Pavel
> have described.

Hm, I don't really get this, I thought you also suffered from the slowdown
problem with vs loops patches long before glsl2 was merged (as indicated in
comment 13)? Never mind, I'll repeat my bisecting later today, maybe I did
something wrong last time.

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