[Bug 27868] [r600] on new campaign, Vegastrike crashes or freezes Xorg

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https://bugs.freedesktop.org/show_bug.cgi?id=27868

Nicolas Kaiser <nikai@xxxxxxxxx> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED

--- Comment #8 from Nicolas Kaiser <nikai@xxxxxxxxx> 2010-08-20 02:11:56 PDT ---
Increasing the timeout values for GPU lockups didn't have an effect on these
lockups. In comparison, I noticed that by increasing the timeout values in
radeon/r100.c, r100_gpu_cp_is_lockup from 3 and 1 seconds to 10 and 8 seconds,
gltestperf completed successfully without lockup.

With mesa-git (plus color field patch set by Luca Barbieri, for bug 29644),
the gpu lockups have disappeared since GLSL2.

Now instead I'm merely receiving warnings, and lots of them:

radeon 0000:01:05.0: vbo resource seems too big for the bo

Other issues I see neither segfault, nor lock up the GPU. They might warrant
filing separate bugs, but appear not to be related to the initial scope of this
bug report.

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