https://bugs.freedesktop.org/show_bug.cgi?id=29439 --- Comment #4 from Marek Olšák <maraeo@xxxxxxxxx> 2010-08-07 13:49:59 PDT --- We have a shader which outputs (0,0,0,1) when there is an unsupported instruction. I guess it won't make any difference if we fake the instruction like you said, compared to what we have now. I am going to remove the message saying that a user should file a bug report because we have enough bug reports now and we know very well what the hardware and the shader compiler can do and what not. We were thinking about failing to compile a GLSL shader, which, I guess, should be ok from the specification point of view, but I doubt any application checks whether a shader has compiled successfully. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel