https://bugs.freedesktop.org/show_bug.cgi?id=29137 --- Comment #9 from Sven Arvidsson <sa@xxxxxxx> 2010-08-02 11:20:35 PDT --- (In reply to comment #6) > It won't certainly get fixed in r300g, we would have to reorder constants every > draw call, which would incur noticable perfomance drop (in Gallium, constant > buffers may be reused for several different shaders). > > It might get fixed in the GLSL compiler, though, which resides in Mesa core. > I'd rather wait until Intel merge their new GLSL compiler before looking into > this issue. Dunno if it's of any help (it being both different hardware and not Gallium) but the i965 driver works quite well with Wine+GLSL. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel