[Bug 28800] [r300c, r300g] Texture corruption with World of Warcraft

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https://bugs.freedesktop.org/show_bug.cgi?id=28800

--- Comment #6 from Marek Olšák <maraeo@xxxxxxxxx> 2010-07-11 17:33:51 PDT ---
There is nothing I can do about a crash in WoW and not in the driver, though I
believe WoW without S3TC has not been tested by Blizzard QA because there are
no Windows drivers that do not advertise S3TC.

I don't think there is an equivalent to force_s3tc_enable in Gallium, and I
think the presence of libtxc_dxtn has nothing to do with the texture corruption
issue.

Now let's get back on topic.

There are two issues regarding the corrupted textures on r3xx-r4xx.

1) Assigning texture cache regions. This was fixed in r300g some time ago.

2) Occasional texture corruption which seems to be triggered by some other
state (e.g. a soldier entering the view). This is a bug in r300g, at least.
It's a real mystery to me.

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