[Bug 28625] [r300g] all surfaces in unreal tournament 2004 are GL_NEAREST

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https://bugs.freedesktop.org/show_bug.cgi?id=28625

--- Comment #3 from Marek Olšák <maraeo@xxxxxxxxx> 2010-07-08 15:53:00 PDT ---
The commit 392a2515c0967c395be098cac6a37f325dd66b90 in master should fix this
issue, can you confirm?

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