[Bug 28624] New: fails to compile some fragment programs of Enemy Territory: Quake Wars

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https://bugs.freedesktop.org/show_bug.cgi?id=28624

           Summary: fails to compile some fragment programs of Enemy
                    Territory: Quake Wars
           Product: Mesa
           Version: git
          Platform: x86 (IA32)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/r300
        AssignedTo: dri-devel@xxxxxxxxxxxxxxxxxxxxx
        ReportedBy: aaalmosss@xxxxxxxxx


Created an attachment (id=36379)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=36379)
stderr with RADEON_DEBUG=fp

The driver prints the following:

r300compiler error: r300_fragprog_emit.c::begin_tex(): Too many texture
indirections
r300 FP: Compiler Error:
r300_fragprog_emit.c::begin_tex(): Too many texture indirections
Using a dummy shader instead.

The attached log is done with RADEON_DEBUG=fp. It is stderr only, because et:qw
fails to start (stops at 'loading UI') if stdout is redirected as well.

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