[Bug 28363] [r600c, kms, tiling] shadows wrong in doom3

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https://bugs.freedesktop.org/show_bug.cgi?id=28363

--- Comment #4 from Tobias Jakobi <liquid.acid@xxxxxxx> 2010-06-03 07:05:48 PDT ---
(In reply to comment #2)
> Are you saying this is a regression with the tiling patches?  Does it render
> correctly without the tiling patches?  Also, make sure you have the drm patch
> in bug 28327.

No, no - like Andy wrote this is no regression introduced by the tiling
patches. The shadows are even wrong without tiling, but of course performance
is worse then.

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