https://bugs.freedesktop.org/show_bug.cgi?id=25109 --- Comment #6 from Tom Stellard <tstellar@xxxxxxxxx> 2010-05-31 14:21:04 PDT --- This bug was the result of a shader that was failing to compile because it had too many TEX blocks. This was caused by the pair scheduler breaking up a large TEX block into several smaller ones. I have attached a patch that fixes this bug. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel