[Bug 27868] [r600] on new campaign, Vegastrike crashes or freezes Xorg

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https://bugs.freedesktop.org/show_bug.cgi?id=27868

--- Comment #3 from Nicolas Kaiser <nikai@xxxxxxxxx> 2010-05-05 03:44:15 PDT ---
Current status:

 Upgrading from UMS with 2.6.33.2 to KMS with 2.6.33.3, along with rebuilding
sound library dependencies with alsa support only (along the lines of
https://bugzilla.redhat.com/show_bug.cgi?id=522677 ) drastically reduced my
problems.

* With shaders disabled and KMS, I don't experience any problems. (Hooray!)

* With shaders disabled and UMS, I had been able to run the game for a short
while before crashing. Once I got a

bo(0x7f8e3e129fc0, 65536) is mapped (-1) can't valide it.
invalid bo(0x7f8e3e129fc0) [0xD0890000, 0xD0891000]

Btw, I guess that should be /valide/validate/ in radeon_bo_legacy.c

* With any shader enabled, the machine will completely lock up with KMS, while
with UMS Xorg had frozen.

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