[Bug 26570] [r6xx DRI] KMS enabled: GLSL white washing corruption (seen in Second Life)

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https://bugs.freedesktop.org/show_bug.cgi?id=26570

--- Comment #6 from Shawn Starr <shawn.starr@xxxxxxxxxx> 2010-04-29 20:05:07 PDT ---
Still happening, its not compiling the GLSL shader programs. If it is it seems
to take a very, very long time. It shows pretty much all white in game.

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