Re: [PATCH 4/6] 11-dm-mpath.rules: handle reloads during coldplug events

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On Thu, 2024-02-08 at 20:03 -0500, Benjamin Marzinski wrote:
> On Mon, Feb 05, 2024 at 01:46:36PM +0100, Martin Wilck wrote:
> > If a map reload happens while udev is processing rules for a
> > coldplug
> > event, DM_SUSPENDED may be set if the respective test in 10-
> > dm.rules
> > happens while the device is suspened. This will cause the rules for
> > all
> > higher block device layers to be skipped. Record this situation in
> > an udev
> > property. The reload operation will trigger another "change" uevent
> > later,
> > which would normally be treated as a reload, and be ignored without
> > rescanning the device. If a previous "coldplug while suspended"
> > situation is
> > detected, perform a full device rescan instead.
> 
> For what it's worth, this seems reasonable. 

If that's so, I'd appreciate a Reviewed-by: :-)
See below.

> But I do see the issue you
> pointed out where we can't trust DM_SUSPENDED.

That was my suspicion originally, but the actual problem that was
observed was different, see my recent response to 1/6.

Yes, it can happen any time that a device gets suspended between the
DM_SUSPENDED check and an attempt to do actual I/O in later udev rules,
but that is much less likely than the other case. So far I haven't been
able to actually observe it.

Btw am I understanding correctly that you don't like the idea of going
back to exclusive locking?

>   Perhaps we could track
> in multipathd if an add event occured for a path between when we
> issued
> a reload, and when we got the change event (unfortunately, change
> events
> can occur for things other than reloads that multipathd triggers, and
> the only way I know to accurately associate a uevent with a reload is
> by
> using dm udev cookies. We have those turned off in multipathd and I
> think it would be a good bit of work to turn them back on without
> causing lots of waiting with locks held in multipathd). 

IMO doing this right in multipathd will be hard. We must be careful not
to trigger too many additional uevents just because something *might*
have gone wrong during udev handling (most of the time all is well,
even if a reload happens). I believe to do this properly we must listen
for *kernel* uevents, too, and that's something we've been trying to
avoid for good reason.

I had a different idea: to track a "reload count" for a map somehow
(e.g. in a file under /run/multipath) and checking that at the
beginning and end of uevent handling in order to see if a reload
occurred while the uevent was being processed (which would be detected
by seeing a different the reload count change during the uevent).

For now, I hope that this change plus my latest addition will make the
practical issue go away. All else can be discussed later.
We haven't got any reports about this sort of race for years, so it's
safe to assume that happens very rarely.

Regards
Martin






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