[PATCH v3 resend] multipathd: fix path checkint not changed when path state changed from delay to failed

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Thank you, Ben and Martin, this is the resend version in text format.

From 45dad5fa6a9fb42648c8f5f54d6db974974d9612 Mon Sep 17 00:00:00 2001
From: Chongyun Wu <wucy11@xxxxxxxxxxxxxxx>
Date: Wed, 16 Dec 2020 13:59:16 +0800
Subject: [PATCH] multipathd: fix path checkint not changed when path state changed from delay to failed

Check_path: when path state change back to failed from delay state, should change this path's check interval time to the shortest delay to faster path state check.

Reviewed-by: Benjamin Marzinski <bmarzins@xxxxxxxxxx>
Signed-off-by: Chongyun Wu <wucy11@xxxxxxxxxxxxxxx>
---
 multipathd/main.c | 5 +++++
 1 file changed, 5 insertions(+)

diff --git a/multipathd/main.c b/multipathd/main.c
index a4abbb27..9fd34e97 100644
--- a/multipathd/main.c
+++ b/multipathd/main.c
@@ -2166,6 +2166,11 @@ check_path (struct vectors * vecs, struct path * pp, unsigned int ticks)
 			(pp->state == PATH_DELAYED)) {
 		/* If path state become failed again cancel path delay state */
 		pp->state = newstate;
+		/*
+		 * path state bad again should change the check interval time
+		 * to the shortest delay
+		 */
+		pp->checkint = checkint;
 		return 1;
 	}
 	if (!pp->mpp) {
--
2.29.2.windows.3

--
Best Regard,
Chongyun Wu

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