[PATCH v3] multipathd: fix path checkint not changed when path state changed from delay to failed

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Hi all,
The new patch shown as below acocording to ben's suggestion,  please ignore v2, thanks.

From 31ec4e9c270ff854b8edc526c5bcc9b24608d751 Mon Sep 17 00:00:00 2001
From: Chongyun Wu <wucy11@xxxxxxxxxxxxxxx>
Date: Wed, 16 Dec 2020 13:59:16 +0800
Subject: [PATCH] multipathd: fix path checkint not changed when path state
 form delay to failed

Check_path: when path state change back to failed from delay state, should change
this path's check interval time to the shortest delay to faster path state check.

Signed-off-by: Chongyun Wu <wucy11@xxxxxxxxxxxxxxx>
---
 multipathd/main.c | 5 +++++
 1 file changed, 5 insertions(+)

diff --git a/multipathd/main.c b/multipathd/main.c
index a4abbb27..9fd34e97 100644
--- a/multipathd/main.c
+++ b/multipathd/main.c
@@ -2166,6 +2166,11 @@ check_path (struct vectors * vecs, struct path * pp, unsigned int ticks)
  (pp->state == PATH_DELAYED)) {
  /* If path state become failed again cancel path delay state */
  pp->state = newstate;
+ /*
+ * path state bad again should change the check interval time
+ * to the shortest delay
+ */
+ pp->checkint = checkint;
  return 1;
  }
  if (!pp->mpp) {
-- 
2.29.2.windows.3

Best Regard,
Chongyun Wu
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