[PATCH 4/6] dm-zoned: start reclaim with sequential zones

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Sequential zones perform better for reclaim, so start off using
them and only use random zones as a fallback when cache zones are
present.

Signed-off-by: Hannes Reinecke <hare@xxxxxxx>
---
 drivers/md/dm-zoned-reclaim.c | 11 ++++++-----
 1 file changed, 6 insertions(+), 5 deletions(-)

diff --git a/drivers/md/dm-zoned-reclaim.c b/drivers/md/dm-zoned-reclaim.c
index 1855c056d6a4..1283405bec29 100644
--- a/drivers/md/dm-zoned-reclaim.c
+++ b/drivers/md/dm-zoned-reclaim.c
@@ -281,15 +281,16 @@ static int dmz_reclaim_rnd_data(struct dmz_reclaim *zrc, struct dm_zone *dzone)
 	struct dm_zone *szone = NULL;
 	struct dmz_metadata *zmd = zrc->metadata;
 	int ret;
-	int alloc_flags = dmz_nr_cache_zones(zmd) ?
-		DMZ_ALLOC_RND : DMZ_ALLOC_SEQ;
+	int alloc_flags = DMZ_ALLOC_SEQ;
 
-	/* Always use sequential zones to reclaim random zones */
-	if (dmz_is_rnd(dzone))
-		alloc_flags = DMZ_ALLOC_SEQ;
 	/* Get a free random or sequential zone */
 	dmz_lock_map(zmd);
+again:
 	szone = dmz_alloc_zone(zmd, alloc_flags | DMZ_ALLOC_RECLAIM);
+	if (!szone && alloc_flags == DMZ_ALLOC_SEQ && dmz_nr_cache_zones(zmd)) {
+		alloc_flags = DMZ_ALLOC_RND;
+		goto again;
+	}
 	dmz_unlock_map(zmd);
 	if (!szone)
 		return -ENOSPC;
-- 
2.16.4

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